The new Need For Speed game will be all about the customization, so that was a key area of focus throughout the development. However, experience with driving games makes one not fall so easily for these textbook pre-release promos.

You have to realize that trailers such as the one posted below, focusing on the customization part here, are meant to make you pre-order the game based purely on claims made by the company that’s selling it…

And the fact that they put so much emphasis on “you creating your one of a kind ride” makes me think that they’re trying to sell us an idea without being clear about the specifics. Does the fact that this is the “deepest customization in NFS history” mean anything? No, not really, and it’s probably not even true.

They’ve got to bring out something special to make such claims, but all we’ve seen so far is the same ‘bolt-on-branded-bits’ every other game has. At least in the original Underground game you could actually change the shape of the bits you were sticking on in Shift and Shift 2 you actually had Forza levels of customization including engine swaps.

Oh, and it’s in closed beta now, so some people are playing it and telling the internet all about it. They seem to be embargoed from showing any video whatsoever, yet their opinions on the game have made it through and vary from dismal to excellent.

The game releases November 3 for consoles and sometime in the spring of 2016 for PC.

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